This is the second game in the Tiberian series, taking place in the 2030s, after CC.Unlike CC and Red Alert, Tiberian Sun took place in the third person.
The player either assumed control of Commander McNeil (GDI), or General Anton Slavick (Nod. The GDI campaign leads to Firestorm, and the Nod campaign would end the series. The game sticks out a lot compared to the other CCs, and dips its feet into the SciFi realm heavily, having battle mechs replace tanks, and the gloomier atmosphere. Deemed the black sheep of CC, Tiberian Sun wasent as well recieved as its predecessors. The expansion pack, Firestorm, as a consequence, was relatively small. However, it seemed to gain a new life in the modding community in the early 2000s. Spending four years in development, and losing its lead designer (Erik Yeo), halfway through. The acquisition of Westwood Studios by Electronic Arts had little to no affect on development, however. Isgreen helped bring the project to closure, and by 1999, Tiberian Sun was finally released, however, not as perfect as the previews made it seem. ![]()
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